084038 Adobe® Flash® CS4: Level 1
Course Description
A website can be made to look more inviting with interactive
graphics and animations. The tools present in Adobe® Flash® CS4 can
be used to create and manipulate a wide variety of objects ranging
from a simple graphic design to a complex animation sequence. In
this course, you will familiarize yourself with the basic tools and
features of Flash CS4, and gain the skills necessary for creating
basic animations.
Course Objective:
You will create and manipulate a wide variety of objects ranging
from simple graphic designs to complex animation sequences using
the Adobe® Flash® CS4 application.
Target Student:
This course is intended for designers and developers new to
Flash.
Prerequisites:
To gain the most from this class, students should be familiar
with the Windows environment (XP for ILT and Vista for online), be
familiar with the web and its terminologies, have a basic frame of
reference for graphic and design applications-identify programs
designed for graphics and web, have a desire to know the basic
terminologies and components of ActionScript™ and its role as a
Flash programming language.
Performance-Based Objectives
Upon successful completion of this course, students will be able
to:
- explore the Flash environment, interface, and panels.
- use Flash drawing and painting tools.
- work with objects and images.
- import bitmap images, use compressions, and trace bitmap
features.
- create and modify text and convert text to shapes.
- create and edit symbols and instances.
- become familiar with animation tools and features and create an
animation.
- work with multiple layers and create a layer mask
animation.
- explore the ActionScript language.
Course Content
Lesson 1: Exploring the Adobe® Flash® CS4
Environment
- Topic 1A: Define Flash
- Topic 1B: Explore the Flash CS4 Welcome Screen
- Topic 1C: Explore the Flash CS4 Interface
- Topic 1D: Explore and Customize the Panels in Flash CS4
Lesson 2: Working with Drawing and Painting
Tools
- Topic 2A: Compare the Drawing Modes of Flash
- Topic 2B: Use Drawing and Painting Tools
- Topic 2C: Use the Pen Tool
Lesson 3: Manipulating Objects
- Topic 3A: Use the Selection Tools
- Topic 3B: Overview of Layers
- Topic 3C: Work with Interacting Objects
- Topic 3D: Transform Objects
Lesson 4: Understanding Vector and Bitmap
Images
- Topic 4A: Vector Images and Bitmap Images
- Topic 4B: Work with Bitmap Images
Lesson 5: Working with Text
- Topic 5A: Overview of Text Fields and Attributes
- Topic 5B: Create Text Fields
- Topic 5C: Convert Text into Shapes
Lesson 6: Working with Symbols and
Instances
- Topic 6A: Create a Symbol
- Topic 6B: Create a Symbol Instance
Lesson 7: Using Animation Basics to Create
Animations
- Topic 7A: Create Animations with Frames and Keyframes
- Topic 7B: Work with Frames
- Topic 7C: Create a Motion Tween Animation
- Topic 7D: Create a Shape Tween Animation
Lesson 8: Working with Multiple Layers
- Topic 8A: Work with Multiple Layers
- Topic 8B: Create a Mask Layer
Lesson 9: Using ActionScript™
- Topic 9A: Basics of ActionScript
- Topic 9B: ActionScript Elements
Appendix A: Adobe® Flash® CS4 New Features